Monday, August 16, 2010

FizzBzz the JMS version

Just a short blog entry today. Well, Brian from briandupreez.net took up the challenge, and built FizzBuzz using Spring and JMS running on Weblogic. Yes, taking FizzBuzz to the next level of overkill. :) You can find it here ... FizzBuzz in Spring and JMS

Wednesday, August 11, 2010

FizzBuzz, rules engines and some fun

Yes, this old dog was recentlish introduced to Fizzbuzz, the developer 'test' that seemed to be making (or rather have made) ripples in the 'Oh My Lord, developers cannot do this' world (thanks a ton for this Brian). Yes, I realise this is a couple of years later, what can I say. Old dog, late to the party. For more on what FizzBuzz, Google has a plethora of sites with regards to this, as well as various solutions. But in short, FizzBuzz has the following one liner as a test:

Write a program that prints the numbers from 1 to 100. But for multiples of three print “Fizz” instead of the number and for the multiples of five print “Buzz”. For numbers which are multiples of both three and five print “FizzBuzz”.

Simple enough from the sound of things, apparently the controversy is with regards to the statement attached to it of "199 out of 200 programmers couldn't do it". Well, not one to shy away from a challenge, I thought that it would be cool to see whether I could implement FizzBuzz using our current rules engine technology. So with a bit of tinkering and some hocus-pocus I am proud to present the FizzBuzz solution as done in a rules engine. Yes, it is more verbose than it should be, but while I was doing it I thought to myself - "Self, wouldn't it be cool to provide a totally useless example of flowrules as well as the standard if... then rule syntax?". So without further ado...

Step1: The 'Business Model'
Well, I needed something that the rules will run on. It had to represent a number, it had to be incrementable, and due to a constraint in the rules engine, it had to be able to do a mod operation. I came up with the following very simple construct called imagineatively 'MyInteger'.

public class MyInteger {
private int myInt = 0;

public void setValue(int aValue)
{
myInt = aValue;
}

public int getValue()
{
return myInt;
}

public void increment()
{
myInt = myInt + 1;
}

public int mod(int aValue)
{
return myInt % aValue;
}
}


I also decided to make my life a teeny bit easier and provided an increment() convenience method. So, my business object in place, I was now ready to start playing within the rules engine IDE. Your milage may vary depending on the specific rules engine you want to use (as if you will ever get a question to do this). :)

Step2: The Rules Project
Let's look at the problem statement again, shall we?
Write a program that prints the numbers from 1 to 100. But for multiples of three print “Fizz” instead of the number and for the multiples of five print “Buzz”. For numbers which are multiples of both three and five print “FizzBuzz”.

Mmm, four rules spring to mind

  1. If the number is a multiple of three, print 'Fizz'

  2. If the number is a multiple of five print 'Buzz'

  3. if the number is a multiple of three as well as a multiple of five print 'FizzBuzz'

  4. if none of the above is true, print the number


Now, one could argue that rule (3) is simply an ordering of the output of rules (1) and (2). I made a decision to implement it as a seperate rule to stay within the spirit of printing "FizzBuzz". Yes, pedantic... And yes Brian, mod 15 will work as well...



So, this is what the four rules look like after they were defined


First we have rule 'Fizz'. Quite simple, really. I defined a precondition that one of the other rules (FizzBuzz) should not be satisfied. What the rules engine will do is to use the preconditions, along with priorities to construct the internal RETE tree. In this specific case if 'FizzBuzz is not satisfied (i.e. the value is not divisible by 3 and also not divisible by 5) this rule may fire.








































RuleName
Fizz
Status
Active
Effectivity
Always
Priority
Medium
Sub-Priority
50
Description
Display Fizz if the value is divisible by 3
Preconditions
Rule 'FizzBuzz' must not be satisfied
If
(za.co.passif.MyInteger Not Equals null
AND za.co.passif.MyInteger.mod(3) Equals 0 )
Then
Execute Method:: Print Message Fizz



The second rule is 'Buzz'. Similar to 'Fizz' in nature, except for the divisible by 5 bit.









































_______________________________________________________
RuleName
Buzz
Status
Active
Effectivity
Always
Priority
Medium
Sub-Priority
50
Description
Display Buzz if value is divisible by 5
Preconditions
Rule 'FizzBuzz' must not be satisfied
If
(za.co.passif.MyInteger Not Equals null
AND za.co.passif.MyInteger.mod(5) Equals 0 )
Then
Execute Method:: Print Message Buzz



The third rule simply prints out the value if none of the other rules have fired. Unfortunately the rules engine that is used does not have a 'good looking' print mechanism, so I had to cheat a bit and am printing a space and then the value.

















































_______________________________________________________
RuleName
NotFizzBuzz
Status
Active
Effectivity
Always
Priority
Medium
Sub-Priority
50
Description
Display the value if it is not divisible by 3 as well as not divisible by 5
Preconditions
Rule 'Buzz' must not be satisfied
Rule 'Fizz' must not be satisfied
Rule 'FizzBuzz' must not be satisfied
If
za.co.passif.MyInteger Not Equals null
Then
Execute Method:: Print +za.co.passif.MyInteger.getValue



And lastly the 'FizzBuzz' rule. You will notice there are no preconditions. It also has one other difference, namely I used the priority mechanism to ensure that this rule is executed first. It's priority is set to 100 where-as the other rules are set to a priority of 50.

































_______________________________________________________

RuleName
FizzBuzz
Status
Active
Effectivity
Always
Priority
Medium
Sub-Priority
100
Description
Display FizzBuzz if the value is divisible by 3 as well as divisible by 5
If
(za.co.passif.MyInteger Not Equals null
AND za.co.passif.MyInteger.mod(3) Equals 0
AND za.co.passif.MyInteger.mod(5) Equals 0 )
Then
Execute Method:: Print Message FizzBuzz



Step 3: Controlling the Flow

So this is great - we have a ruleset that can evaluate a single value and determine whether based on the value itself, it should print 'Fizz', 'Buzz', 'FizzBuzz' or the actual value. However it does not satisfy the requirement to be able to iterate through a set of numbers from 1 to 100. Now how to handle this? Well, since we are already overkilling the problem by using a rules engine, let's take it a step further and throw in the use of another tool in the rules engine arsenal, namely a FlowRuleSet. The FlowRuleset will define the flow and the iteration through the collection.

In overkill fashion, I managed to introduce not only three tasks, but a decision point as well. The tasks are responsible for incrementing the value, executing the four rules in the FizzBuzz ruleset and printing a pretty end statement. The decision point is used to determine whether the end value (100) has been reached.

Conclusion
Total Overkill (and yes, this worked like a charm). An enjoyable way to play around with the rules engine that we use - and I am not sure whether I can mention the name, thus it is not used. I am keen though to go through the same exercise with something like Drools. Or maybe see whether one can do this with a decisions table.


So, Brian, the gauntlet has been thrown down - care to come up with that more complex example of FizzBuzz that we discussed?

Friday, July 30, 2010

Business rules and rules engines, oh my

This is a bit of a meandering post, thoughts and ideas that I put down with regards to our use of a rules engine within the environment. For the past five years I was involved in initially using and later promoting the use of a third-party rules engine within the company that I am at (I became the rules ‘evangelist’ within the company due to the work that was done within the rules environment). The rules engine (no, not one of the open source ones) was not a big name player, however it was flagged as an ‘up and coming’ challenger in the business rules engine space. Unfortunately I am not sure whether one can use the name of the engine, The rules engine provided not only a RETE engine, but also some BRMS capability.

Unfortunately a couple of years ago the company that built the rules engine was bought out by a very large corporate (no, not the one that starts with ‘O’ and ends in ‘racle’. For a change it was another one – think ‘Tree fluid’). As it was a no-no to do business with said big conglomerate, the version of the rules engine has never been updated. However system development and investment in rules technology continued, with – at some stage – a conversion to another rules engine in the making.

So, over the past five years there has been a big learning curve when it comes to the business rules engine space. Before I started at my employer a business rules engine was something one would occasionally read about, where some seemingly lofty promises were made. I’ve played with Drools and Jess and dabbled with expert systems, thought to myself that it is sweet, and there would be some place to use it. But never really saw the need for one. And then I joined my current employer that were ‘using’ a rules engine in a very interesting(*) manner.

Rules were developed in Java code – originally in neatly segmented rules classes but with copy / paste sickness came a spread of the rules all through the code base. Some (yes, only some) of the rules were called from the rules engine as it could invoke methods on Java classes supplied to it. We thus had a system where a third party rules engine was called, and that immediately called out back to the very application that called it to execute logic and return the outcome back to the rules engine. The outcome would then be returned to the calling application that calculated it in the very first place… Yes, this did not make sense at all. Just because the rules engine that was being used could integrate nicely into a Java environment and execute Java code, does not mean that one should abuse it like this – there was no clear separation of concern, no use of the power of RETE.

As architect I faced a choice – either get rid of the rules engine, the superfluous calls to it, or use it properly. A project was identified to try out the rules technology and see whether it can assist us. The outcome of this was an embracing of the rules engine as a concept and after five years the rules engine has become a cornerstone of the architecture of the system. And no, rules are not simply ‘shells’ over Java code, a couple of simple standards have been instituted to combat this and to help us with our use of the rules engine.

What standards were introduced?
  • Minimise the calling of pure Java code within the rules engine. Unfortunately we couldn’t get away completely from the ‘do not call Java code in the rules engine’ approach. However we try to keep it to a minimum, limiting it to convenience methods in order to make it easier to obtain data. What is not allowed though is – for example – manipulation of flows, saving (or retrieving) of data within a rule. The question that should arise out of this is how were the rules used then, if business requires a rule to direct information to a specific group? This leads to the next point…
  • Rules determine outcomes only, it does not do more. The rules engine is one of the components of the system, and how could we facilitate communication between components, yet ensure that components do not necessarily know of each other, but can communicate with each other. What we did on the rules side is that the rules will define outcomes where an outcome has a unique identifier. The identifier is a grouping code that can then be used by other components as an input that they will react to. This allowed us to separate the business rules and the effect (outcome) of the business rules from the actual components that will react to and do the hard work. It also means that if there is a requirement change (send out information to a different target for example) that an outcome can be either added, removed or the unique identifier changed.
  • Use of decision tables. Way back in the past rules engines used only the RETE algorithm, and if…then… rules were the mainstay. Most of the rules engines these days implement decision tables in one form or another. What makes them particularly attractive in our environment was the integration with Excel – a tool that a business user understands. We ‘trained’ some of our business users to define rules in an Excel spreadsheet that would allow us to import into and export from the business rules engine.
  • Use of Flow rules. Another new addition, and something which appealed to the modeler in me. Using flow rules allowed us to model graphically flows and the order in which rulesets are to be called. After a meeting with the architects of the rules engine company, we also started using flow rulesets as the entry point to all our rules projects – thus allowing for internal changes to rulesets to be shielded from the outside world (in this case other components in the system). Thus we could change ruleset names without affecting our calling code.


We learned some lessons over the five years of active usage. What were the top lessons learnt during five years of rules engine usage?
  • Business ownership. This is an aspect that we are – in all honesty – still battling with. Many Business Rules Engines sell themselves on the fact that business can define rules and can thus take ownership of 'their work'. We did not experience this, and are still trying to get business to take ownership of and even understand their rules. This may sound strange, but I have been in meetings where you hear ‘What are the rules in the system’ or ‘If we define it what would you guys do’. It has certainly improved, rules definitions are being shifted off to more business focused people (the business analysts for example). It will be a long road still. Other aspects that have helped us on this road is the format of how a rule is defined (we have a formal definition format), the rules bibles mentioned earlier and the ability to publish rules more easily.
  • Rules visibility. Another aspect that I believe we can improve, but one that has paid dividends in the past. One can report easier on the rules in terms of generating rules overviews as well as tracking what rules have fired. We developed a simple interceptor that saves the appropriate information for our analysts to drill into (yes, the rules engine has a stunning little API exposed that allows all sorts of information to be retrieved). Although I personally believe that we should actually expose the rules on our internal website for example for members of business to view.
  • Separation of concerns. The separation of Java code and what will be executed by the rules engine. I personally believe that due to our use of outcomes, and minimizing the execution of any Java code from within the rules engine is making our maintenance and continuous support a lot simpler.
  • Treat rules seriously. Once we started to understand the worth of the rules engine and building up on it, we changed from rules as an afterthought to it becoming a major part of the system. At one stage a mantra in the team was that ‘prove it cannot be done in the rules engine’ as a way to almost force the development of rules in the engine. That said it was also refreshing to see how the developers and later the business analysts took to the use and understanding of the rules engine.


I am (still) passionate about the use of a rules engine, or rather what a rules engine provides. I am after all in the business of building business applications in an environment that is rather heavy on the rules side. Not only from a company and area but also from various national and international standards as well as legislation. Our current rules documents are over 350 pages each and there are two of them. Yes, there is a lot of white space to improve readability, but it is still rather hefty. Has the investment in rules technology paid off? In my mind it has, especially when I compare some of the maintenance tasks that occurs within the legacy system as compared to the system using the rules engine.

The current rules engine will be phased out and replaced due to its age and the company’s lack of interaction with the provider. Replacing it with another rules engine (likely by one of the open source equivalents, ooo I wonder which one). It certainly has been an interesting road…



(*) In this case interesting is used as a euphemism for poor, bad, not interesting at all but rather scary.

Thursday, July 22, 2010

Tables, Keys and Hibernate fun

Okay, this is one of those blog posts where one has to walk the line of not saying too much for fear of giving away corporate secrets and not saying enough. So excuse any vagueness when it comes to specifics on the internals. I started digging into the corporate ODS (Operational Data Store) for a couple of reasons. I want to understand the structure of it better, what it can actually provide to us in terms of business value, to actually start utilising it and, well, just to do a bit of technical playing and get the ole gray matter working a bit on more than specs.

So, there I sat, looking at a structure which is similar to, but with some subtle differences, to what is in the day to day source system. Arming myself with Hibernate and myEclipse I decide to reverse engineer the structures - easy enough to do with the tools at hand. Imagine my surprise when after the first import the mappings showed that the unique identifier for every ODS table is a composite id of all of the columns within the table. Surprising at first considering that the source tables were built from the word go according to the guidelines and standards of the company and was designed from the ground up to have keys, referential integrity and all the good stuff that is always thrown about.

A quick investigation into the ODS tables showed that there weren't primary keys defined on any of the tables. Now, as I can't give away any corporate secrets, I've created a little sample table to work with to illustrate what happens - so I give you the SAMPLE table (created in Derby) that emulates what I saw typically in the ODS.


create table "EXAMPLE"."SAMPLE"(
"ID" INTEGER,
"TITLE" VARCHAR(128) not null,
"AVALUE" VARCHAR(255),
"AKEY" INTEGER not null,
"POSTTIME"
TIMESTAMP
);
create unique index "SAMPLEINDEX" on "EXAMPLE"."SAMPLE"("ID");


Interesting, but when one asks the myEclipse Hibernate generator to generate a mapping file, one gets the following


<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE hibernate-mapping PUBLIC "-//Hibernate/Hibernate Mapping DTD 3.0//EN"
"http://hibernate.sourceforge.net/hibernate-mapping-3.0.dtd">
<!--
Mapping file autogenerated by MyEclipse Persistence Tools
-->
<hibernate-mapping>
<class name="za.co.passif.mappings.Sample" table="SAMPLE" schema="EXAMPLE">
<composite-id name="id" class="za.co.passif.mappings.SampleId">
<key-property name="id" type="java.lang.Integer">
<column name="ID" />
</key-property>
<key-property name="title" type="java.lang.String">
<column name="TITLE" length="128" />
</key-property>
<key-property name="avalue" type="java.lang.String">
<column name="AVALUE" />
</key-property>
<key-property name="akey" type="java.lang.Integer">
<column name="AKEY" />
</key-property>
<key-property name="posttime" type="java.sql.Timestamp">
<column name="POSTTIME" length="26" />
</key-property>
</composite-id>
</class>
</hibernate-mapping>


Not quite what I was expecting initially, but it makes sense based on the table definition. A quick visit to the ODS architect and I garnered the following:

  • Due to how the ODS is populated they will never add a primary key to a table. Entries into the ODS will always only be added, thus an update to a value on the source table will translate to a new row in the corresponding ODS table. This will enable one to see 'change over time', but does place an onus on any query using dates to derive the appropriate value as at a specific moment in time.
  • There is a column in every ODS table that sounds like, tastes like and feels like a primary key - I represented it as the AKEY column in my example. It is a unique column using a sequence to generate a unique value and can thus be used as a primary key, however it will never be indicated as such as the sequence generation is handled within code. On a personal note I would have loved it if this column could have been indicated as a primary key on table level, however personal preferences and corporate standards do not neccesarily mix.


So, how to get past this? There must be some way to instruct Hibernate that the AKEY column can be used as a primary key. And there it was, cunningly hiding in plain sight - a way to define a custom strategy for reverse engineering the mappings that will be generated.



MyEclipse has a very short, but nice overview of how to configure and set up a custom strategy (just select the Browse button and follow the link).

So, at this stage, what did I know?

  • Every ODS table has a column that can be used to uniquely identify the row called AKEY

  • The AKEY column uses a sequence to generate a unique id

  • I can use the AKEY column as a primary key


Armed with this knowledge the solution proved to be quite simple. One of the methods on the DelegationReverseEngineeringStrategy class is the getPrimaryKeyColumnNames
method. It returns a list of the all columns that make up the primary key for the specified table.

public List getPrimaryKeyColumnNames(TableIdentifier identifier)


I overrode the method with the following - not the most elegant but it will have the desired result based on the above information


package za.co.passif.tools;

import java.util.ArrayList;
import java.util.List;
import org.hibernate.cfg.reveng.DelegatingReverseEngineeringStrategy;
import org.hibernate.cfg.reveng.ReverseEngineeringStrategy;
import org.hibernate.cfg.reveng.TableIdentifier;

public class SampleStrategy extends DelegatingReverseEngineeringStrategy {

public SampleStrategy(ReverseEngineeringStrategy delegate) {
super(delegate);
}

/**
* Forces the AKEY column to be returned as the primary key for any table
* being reverse engineered
*/
public List getPrimaryKeyColumnNames(TableIdentifier identifier) {
ArrayList aList = new ArrayList();
aList.add(new String("AKEY"));
return aList;
}
}


After rerunning the reverse engineering my mapping file now looks much more like what I was expecting in the first place.


<hibernate-mapping>
<class schema="EXAMPLE" table="SAMPLE"name="za.co.passif.mappings.Sample">
<id name="akey" type="java.lang.Integer">
<column name="AKEY">
<generator class="assigned">
</id>
<property name="id" type="java.lang.Integer">
<column name="ID" unique="true">
</property>
<property name="title" type="java.lang.String">
<column name="TITLE" length="128" null="true">
</property>
<property name="avalue" type="java.lang.String">
<column name="AVALUE">
</property>
<property name="posttime" type="java.sql.Timestamp">
<column name="POSTTIME" length="26">
</property>
</class>
</hibernate-mapping>


Mission accomplished. The mapping files now define the intent of the ODS table appropriately and correctly. Overkill for a single table, but when you look at thirty or so tables the internal lazy developer kicks in. Or maybe that is just Brian's influence...

As an aside if one chooses to also generate Id classes, the id class itself does not contain all of the definitions for the data structure (this originally started me off on this road to explore the Strategy). One of the comments I came across was that 'myEclipse only works with what it knows' which is true, but it was nice to discover one can dictate its behaviour and get consistency for an approach.

And now for this old dog to learn how the syntax highlighting works. Darn new-fangled technology - in my day a marker and paper was enough... grumble...grumble...

Wednesday, July 21, 2010

Why start Blogging

Well, this is it - the moment that a blank canvas needs to be filled with something that is interesting, entertaining and even - dare one say - capable of generating some ... controversy? High and lofty goals indeed.

No, not really, but seeing the fun that Brian is having on http://java-it-zen.blogspot.com/ I have decided to try this new fangled blogging technology to post items that I came across my day to day tasks that I found of interest and that will - hopefully - be of interest to others. At the very least I will be able to say that I have tried it.

Oh and the title of the blog? Quite simple, for a 44 year old scooter driver, what better title could there be...

I promise that the next entry should be of more IT interest, spinning a tale of intrigue and daring with regards to data stores, Hibernate and some rather interesting standards...